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KCMW Patched

For those who’ve been wishing they could turn on their crash tolerance in FSX and fly at KCMW, your time has come. In the initial version of the scenery, we had to require that crash detection be turned off when using this scenery because of a conflict with our ObjectFlow dynamic placement module. I’m pleased to announce that with this 1.1 patch, that’s no longer necessary.

In addition, this patch also clears the trees (or more accurately, shrinks them) from the threshold of the land end of the KCMW runway. That same runway also got a new set of designators – it’s now rwy 18/36, to bring it in line with your whiskey compass.

Sounds were a much-requested feature in the original version, so I’ve added them in this patch as well. It improves the ambience tremendously, I think. To download the patch, go to fullterrain.com and visit the support page.

Comments on this entry are closed.

  • Brian Sommers

    June 15, 2011, 6:54 am

    mmm.. I just fly around there not to long ago and landing at cushman and then tried to park besides a blue tent and had a “crash”

    Is there a certain area I’m suppose to be parking at?

    • Bill Womack

      June 15, 2011, 7:19 am

      Was this after applying the 1.2 patch, Brian? There should be no building crashes at all in the scenery now.

  • Tom

    June 23, 2011, 11:32 am

    Bill, I was curious as to what you are working on next?

    • Bill Womack

      June 23, 2011, 1:24 pm

      I’ve got several projects that I’ve been gathering info for, but nothing I’m ready to announce just yet. I still need to figure out which of these airports is “next”, and which is coming but down the road a little. You can be sure I’ll make an announcement when I’ve got it all sorted out.