KACK Ground (Pavement) Flickering in Prepar3D
Some P3D users have noticed significant flickering of the ground polygon at KACK. We're still working on a fix, but until then we've included a control panel option to you can revert to the FSX version of the poly in your P3D installation for now if it becomes too distracting. Just uncheck the box shown to use the older-style poly for now.

No terminal at KACK (big black patch on ground instead)
If you see this, it's an issue with Viva.dll not running. Please see this thread for more info.