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My FS Products

Nantucket Released!

We’re proud to announce the release of Nantucket, a project years in the making. This scenery for FSX and Prepar3D v3 covers over 100 square miles of the islands of Nantucket, Tuckernuck, and Muskeget with 5-season phototerrain, and includes full custom autogen that reflects the character of the area. A highly accurate rendition of Nantucket Memorial Airport (KACK) is the central focus, and we think you’ll love the detail.

Check out the screenshots and purchase your copy on the Nantucket Island product page.

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We’re proud to announce the release of Nantucket, a project years in the making. This scenery for FSX and Prepar3D v3 covers over 100 square miles of the islands of Nantucket, Tuckernuck, and Muskeget with 5-season phototerrain, and includes full custom autogen that reflects the character of the area. A highly accurate rendition of Nantucket [...]

Filed Under: Announcements, FSX, FSX Scenery, KACK, My FS Products, Nantucket, New England Scenery, Prepar3D V3

Happy 2016!

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If you are reading this, congratulations, you made it through 2015! It’s a new year, and we’ve got some good stuff on track here at iBY. First up will be our Heron’s Nest scenery, your own private island off the coast of Maine. We’re in the final stages of beta testing right now, and expect a release in the next few days. All you’ll need to do to get it is sign up for our mailing list using the box to the right of this post. If you’re already on the list, expect a download link really soon. If you haven’t signed up yet, make that your New Year’s resolution!

We hope you have a good new year, wherever your adventures take you!

If you are reading this, congratulations, you made it through 2015! It’s a new year, and we’ve got some good stuff on track here at iBY. First up will be our Heron’s Nest scenery, your own private island off the coast of Maine. We’re in the final stages of beta testing right now, and expect [...]

Filed Under: Announcements, FSX, FSX Scenery, Heron’s Nest, My FS Products, New England Scenery, Uncategorized

The High-Wire Act

Everything in life is a balancing act, it seems, and nothing more so than the so-called “career” of a self-employed freelancer. For every new project that crops up, time has to be taken away from other pursuits. Things that start off with a bang can fizzle under the weight of obligations, roadblocks, and just plain old running out of time. The things you woke up planning to do often end up gathering dust while projects you had no idea existed before breakfast run away with your day until you collapse in bed, exhausted, wondering “what the hell just happened?”

All this is by way of explaining why I sort of suck at meeting my FS deadlines.

Never the less, I showed some shots of a new project I’m working on back in December, and it’s time for another batch of screenies! As soon as this goes into beta testing, I’ll announce to my mailing list what this project is (along with a little surprise). Until then, all I can say is that I’ve been a busy boy perfecting more advanced night lighting techniques and creating my own libraries of natural elements such as grass, shrubs, and trees.

Enough blabbering. It’s time for shots!

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Everything in life is a balancing act, it seems, and nothing more so than the so-called “career” of a self-employed freelancer. For every new project that crops up, time has to be taken away from other pursuits. Things that start off with a bang can fizzle under the weight of obligations, roadblocks, and just plain [...]

Filed Under: 3D Graphics, Announcements, Bush Flying, Flight Simulator, FSX, FSX Scenery, Hundred Dollar Burger airports, My FS Products, Prepar3d V2

Upcoming…

Presented with no further comment. Yet.

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Presented with no further comment. Yet.

Filed Under: Announcements, Flight Simulator, FSX, FSX Scenery, Hundred Dollar Burger airports, My FS Products, New England Scenery, Prepar3d V2

Our Next Project: Pearson Field!

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iBlueYonder returns to the West Coast with our second release, now in development: Pearson Field in Vancouver, Washington. This release will mark an odd little milestone — our first project spanning two states, Washington and Oregon.

The package will include:

  • Full high-detail scenery of Pearson Field (KVUO), one of the oldest operational airports in the U.S.
  • Custom-built Vancouver, WA downtown with photo-real terrain, including Officer’s Row
  • The Port of Vancouver, along the mighty Columbia River
  • Photo-real Hayden Island, Oregon, home to the Jantzen Beach shopping area and extensive marinas
  • The Interstate Bridge with its iconic drawbridge towers, and the railroad bridge downstream

Here are a couple of alpha-build screenshots of the environs. Vancouver’s downtown and port are still works in progress, but Hayden Island is just about complete!

Click the images for larger versions…

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iBlueYonder returns to the West Coast with our second release, now in development: Pearson Field in Vancouver, Washington. This release will mark an odd little milestone — our first project spanning two states, Washington and Oregon. The package will include: Full high-detail scenery of Pearson Field (KVUO), one of the oldest operational airports in the U.S. [...]

Filed Under: 3D Graphics, Announcements, Flight Simulator, FSX, FSX Scenery, KVUO, My FS Products, Pearson Field, Prepar3d V2

More S45 Dev Shots

I can’t believe it’s Friday again already. Ordinarily, I’d try to think up something witty to say – maybe find some cool links for you ‘sim dudes and dudettes. It’s been such a busy week of trying to finish up Siletz Bay that I think I’m gonna just post a few shots and let the scenery do the talking. Then I might just hang up my spurs and head for some refreshment. How early is too early on a Friday to start drinking?

Anyway, here’s some eye candy for you. [click to continue…]

I can’t believe it’s Friday again already. Ordinarily, I’d try to think up something witty to say – maybe find some cool links for you ‘sim dudes and dudettes. It’s been such a busy week of trying to finish up Siletz Bay that I think I’m gonna just post a few shots and let the [...]

Filed Under: 3D Graphics, Fanboy Fridays, Flight Simulator, FSX, FSX Scenery, FTX NA Blue, My FS Products, ORBX, Orbx PNW, Siletz Bay

Coming Soon: Siletz Bay!

Sorry to everyone who was enjoying my newly-revived Fanboy Friday posts. I’ve been too quiet the last few weeks. For what it’s worth, I have my reasons – some personal, some professional. The best news is the professional part: my next airport is drawing nigh! Without further ado, say hello to S45 – Siletz Bay State Airport. [click to continue…]

Sorry to everyone who was enjoying my newly-revived Fanboy Friday posts. I’ve been too quiet the last few weeks. For what it’s worth, I have my reasons – some personal, some professional. The best news is the professional part: my next airport is drawing nigh! Without further ado, say hello to S45 – Siletz Bay [...]

Filed Under: 3D Graphics, Announcements, Bush Flying, FSX, FSX Scenery, FTX NA Blue, My FS Products, ORBX, Orbx PNW, Siletz Bay

Fanboy Friday: Endings and a New Beginning

Sorry for missing the last couple of Fridays, but things have been in a bit of turmoil around my house lately and it’s drained off all my attention dealing with non-sim stuff. In the midst of everything else that’s going on, I thought it’d be sporting to pop in here and catch you up to date on what’s happening. [click to continue…]

Sorry for missing the last couple of Fridays, but things have been in a bit of turmoil around my house lately and it’s drained off all my attention dealing with non-sim stuff. In the midst of everything else that’s going on, I thought it’d be sporting to pop in here and catch you up to [...]

Filed Under: 3D Graphics, Announcements, Fanboy Fridays, Flight Simulator, FSX, FSX Scenery, Microsoft Aces Team, My FS Products, ORBX

Big Update for 7S3 Stark’s Twin Oaks

I’ve just uploaded the 1.5 update for Stark’s Twin Oaks. This is an all-inclusive patch that is supposed to work regardless of which version of 7S3 you’re running (RTM, 1.1, 1.2, or 1.3). This update adds a number of new features and fixes some old issues + mesh resolution compatibility.

What’s New?

  • Re-colored 30cm airport photoreal for more contrast, saturation, and clarity
  • A ton of new NatureFlow vegetation, specifically grasses around the airport
  • New NatureFlow falling leaves in autumn from selected trees – mainly by the house and at the large oak by the hill
  • A full sound pack, including conditional ObjectFlow wind sounds. If the wind is over 5 knots, you should be able to hear it rustling in the trees nearby. There are also dedicated night sounds (crickets)
  • The required terrain mesh resolution has been changed to 5m so 7S3 is in keeping with all the other FTX airports without the “floating objects” anomalies on the hill.
  • Some of the tree texture files in fall/winter have been updated. In previous versions, they gave some users black boxes where the alpha channels should have been.

Download:

The link is available in the release announcement on the Orbx forums.

I’ve just uploaded the 1.5 update for Stark’s Twin Oaks. This is an all-inclusive patch that is supposed to work regardless of which version of 7S3 you’re running (RTM, 1.1, 1.2, or 1.3). This update adds a number of new features and fixes some old issues + mesh resolution compatibility. What’s New? Re-colored 30cm airport [...]

Filed Under: Announcements, My FS Products, ORBX, Orbx PNW, Twin Oaks Airpark

Twin Oaks Gets a Facelift

In case you’ve missed it, Orbx is having their big 33%-off year-end sale right now, which ends in a couple of days (midnight UTC, Dec. 31). They’ve announced that there will only be one more sale for them, ever, so here’s your best and surest bet to save.

In light of the sale, I thought it appropriate to mention one of the things I’ve been working on. It’s not a new scenery this time, but rather a bundle of fixes and improvements to an old stand-by. Stark’s Twin Oaks (7S3), one of the first airports released for the PNW region, is getting a new coat of paint! The 1.5 patch is about to enter beta testing.

Improvements:

  • Re-colored 30cm airport photoreal textures for more contrast, saturation, and clarity
  • MUCH new NatureFlow vegetation added, specifically grasses around the airport
  • New NatureFlow falling leaves in autumn from selected trees
  • A full sound pack, including conditional wind sounds. If the wind is over 5 knots, you can now hear it rustling the trees nearby
  • Required terrain mesh resolution will now be 5m, in keeping with every other Orbx airport, without the “floating objects” anomalies
  • Some texture files that gave a few customers grief have been repaired

This will be a cumulative patch that will include all improvements made since v.1.0, such as PeopleFlow, increased frame rates due to autogen improvements, etc. Combined with the Day/Night light switcher from FTX Central, I’m seeing frame rates that are considerably higher and much steadier than the original version, even with autogen dialed up high.

If you already own 7S3, this update will be free, of course. If you don’t, here’s your chance to get it at 33% off for this week only, so you’ll be ready when the patch is released. Here are a few shots of version 1.5:

In case you’ve missed it, Orbx is having their big 33%-off year-end sale right now, which ends in a couple of days (midnight UTC, Dec. 31). They’ve announced that there will only be one more sale for them, ever, so here’s your best and surest bet to save. In light of the sale, I thought [...]

Filed Under: Announcements, FSX, FSX Scenery, FTX NA Blue, My FS Products, ORBX, Orbx PNW, Twin Oaks Airpark