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A Great Little Free Plane for Your Free Island

A Great Little Free Plane for Your Free Island post image

I just saw a mention on Facebook from my friend, Flight1 staffer Jeff Smith. Looks like they’ve released their Cessna 162 Skycatcher for free. Jeff pointed out that it’s a great complement to our Heron’s Nest 2.0 scenery.

More info on the free Skycatcher here: http://www.flight1.com/view.asp?page=skycatcher

And of course for your copy of the Heron’s Nest 2, check out the product page.

I just saw a mention on Facebook from my friend, Flight1 staffer Jeff Smith. Looks like they've released their Cessna 162 Skycatcher for free. Jeff pointed out that it's a great complement to our Heron's Nest 2.0 scenery. More info on the free Skycatcher here: http://www.flight1.com/view.asp?page=skycatcher And of course for your copy of the Heron's Nest [...]

Filed Under: Announcements, Bush Flying, Freeware, FSX, FSX Scenery, Heron's Nest, New England Scenery, Prepar3D V3

Hot New Tech for Decrepit Old Stuff

The hottest buzzword in 3D rendering and gaming at the moment is PBR, short for physically-based rendering. It’s a deep, highly wonky topic, but at a high level is basically an attempt to re-create how light plays over real-world surfaces using mathematical formulas and sets of texture maps. For any given material you could have, for instance, a base color map, a map representing how glossy each pixel of a surface is, one for the specular color of each pixel, and so forth. Wait, wake up! I swear, this is not only cool, it’s a sea change in how we create realistic looking things in a digital environment.  [click to continue…]

The hottest buzzword in 3D rendering and gaming at the moment is PBR, short for physically-based rendering. It's a deep, highly wonky topic, but at a high level is basically an attempt to re-create how light plays over real-world surfaces using mathematical formulas and sets of texture maps. For any given material you could have, [...]

Filed Under: 3D Graphics, FSX, FSX Scenery, Heron's Nest, New England Scenery, Prepar3D V3

Nantucket Progress

The modeling of the north side of the field is nearly complete! I’ve been dialing in a group of buildings, including the checkerboard “Nantucket” hangar. Next stop: the main terminal.

kack_hangar_group_2

kack_hangar_4_int

kack_hangar_group

The modeling of the north side of the field is nearly complete! I've been dialing in a group of buildings, including the checkerboard "Nantucket" hangar. Next stop: the main terminal.

Filed Under: 3D Graphics, FSX, Hundred Dollar Burger airports, KACK, Nantucket, New England Scenery, Prepar3d V2, Uncategorized

More Nantucket Dev Shots

Work on Nantucket continues! There was a brief slow-down on actual modeling this past month while I switched modeling tools from an old version of 3DS Max to an open-source tool called Blender. I’m happy with Blender’s capabilities; it’s faster to use, very powerful, and now that I’ve gotten used to it, quite efficient.

The most exciting part of any project for me is the start of texturing, dressing up all the bare meshes with the clothing that gives them character. Here are a few shots of the US Post Office, with some outlying buildings nearby, and the t-hangar. Next up, the cargo ramp!

 

Post Office, front

Post Office, front

kack_usps_02

Post office, rear with outbuildings

kack_t-hangar_02

T-Hangar

kack_t-hangar_01

T-Hangar electrical panel details

Work on Nantucket continues! There was a brief slow-down on actual modeling this past month while I switched modeling tools from an old version of 3DS Max to an open-source tool called Blender. I'm happy with Blender's capabilities; it's faster to use, very powerful, and now that I've gotten used to it, quite efficient. The [...]

Filed Under: 3D Graphics, Flight Simulator, FSX, FSX Scenery, FSX SP2, Hundred Dollar Burger airports, KACK, Nantucket, New England Scenery, Prepar3d V2

More S45 Dev Shots

I can’t believe it’s Friday again already. Ordinarily, I’d try to think up something witty to say – maybe find some cool links for you ‘sim dudes and dudettes. It’s been such a busy week of trying to finish up Siletz Bay that I think I’m gonna just post a few shots and let the scenery do the talking. Then I might just hang up my spurs and head for some refreshment. How early is too early on a Friday to start drinking?

Anyway, here’s some eye candy for you. [click to continue…]

I can't believe it's Friday again already. Ordinarily, I'd try to think up something witty to say - maybe find some cool links for you 'sim dudes and dudettes. It's been such a busy week of trying to finish up Siletz Bay that I think I'm gonna just post a few shots and let the [...]

Filed Under: 3D Graphics, Fanboy Fridays, Flight Simulator, FSX, FSX Scenery, FTX NA Blue, My FS Products, ORBX, Orbx PNW, Siletz Bay

The POD Gets a Cockpit

Here I am with another update in the POD saga. This time, the cockpit gets built, painted, and fitted with controls and avionics. The lighting in the videos really highlight the warts in the build – the real thing is a bit smoother looking. Or maybe I’ve just been blinded by that big projector. 😉 Enjoy.

Here I am with another update in the POD saga. This time, the cockpit gets built, painted, and fitted with controls and avionics. The lighting in the videos really highlight the warts in the build - the real thing is a bit smoother looking. Or maybe I've just been blinded by that big projector. ;-) [...]

Filed Under: The POD Project

Closing Doors and Opening Windows

Big changes are afoot over at PNW fictional airport scenery HQ. Rather than spell it all out, let’s let this dude explain what’s up…

http://www.youtube.com/watch?v=fdYg42IIS9A

Big changes are afoot over at PNW fictional airport scenery HQ. Rather than spell it all out, let's let this dude explain what's up... http://www.youtube.com/watch?v=fdYg42IIS9A

Filed Under: Announcements, Emma Field, FSX Scenery, ORBX, Orbx PNW

This video tutorial isn’t going to set the world on fire, but a few troubled souls might find it helpful. I just got some new sound recording equipment for a project, and I thought I’d try it out by making a brief tutorial. What better topic than one of the most infamous bugs in Win7/FSX: the dialog box that won’t go away.

Anyway, enjoy.

This video tutorial isn't going to set the world on fire, but a few troubled souls might find it helpful. I just got some new sound recording equipment for a project, and I thought I'd try it out by making a brief tutorial. What better topic than one of the most infamous bugs in Win7/FSX: [...]

Filed Under: FSX Videos