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I just got back from a week of family business to discover that LM has announced the P3D v.4 release will be on May 30th. And of course, the preview of Dovetail's Flight Sim World is already available on Steam as of May 18. This is great news for the sim community, and we're really [...]

Dovetail Games rolled out an intriguing video today with some tasty preview tidbits of their upcoming Flight Sim World simulator. As a company dedicated to environmental art, we're very excited about what we'll be able to do with this sim. We may not know detailed specifics yet, but one thing we can say is that [...]

A Great Little Free Plane for Your Free Island

A Great Little Free Plane for Your Free Island post image

I just saw a mention on Facebook from my friend, Flight1 staffer Jeff Smith. Looks like they've released their Cessna 162 Skycatcher for free. Jeff pointed out that it's a great complement to our Heron's Nest 2.0 scenery. More info on the free Skycatcher here: http://www.flight1.com/view.asp?page=skycatcher And of course for your copy of the Heron's Nest [...]

Your Island is Ready

After a total rebuild and a whole lot of tweaking and testing, version 2.0 of The Heron's Nest is a go! Rather than deliver it only to mailing list subscribers, we've decided to open it up to everyone for download, absolutely free. Get your copy here: http://iblueyonder.com/portfolio/the-herons-nest/ And here's a sampler...

Hot New Tech for Decrepit Old Stuff

The hottest buzzword in 3D rendering and gaming at the moment is PBR, short for physically-based rendering. It's a deep, highly wonky topic, but at a high level is basically an attempt to re-create how light plays over real-world surfaces using mathematical formulas and sets of texture maps. For any given material you could have, [...]

Wanted: Beta Testers

It's that time again. We're preparing a new version of the Heron's Nest for release, and find ourselves in need of around five more beta testers. Ideal testers would: Own more than one version of the sim - targets include the original FSX/Acceleration, FSX Steam Edition, and Prepar3D v1, 2, or 3. Have previous testing experience (not [...]

The Heron’s Nest Gets a Remodel

Last year, we released our first scenery - a little island getaway off the coast of Maine for pilots with the brass cojones to land there. It was a big hit, but some 'simmers who ran third-party terrain mesh had some issues with it. We knocked around with some changes to the mesh that were [...]

FSElite Interviews Bill Womack from iBlueYonder

The kind folks at FSElite.com just posted an interview with yours truly on their site. I fear I rambled on a bit, but if you've ever been even a little interested in what motivates me (Bill) and how I go about my day, it might be an interesting read. Plus: teasers about our next big [...]

Nantucket is Getting Livelier Soon!

One of the challenges of being a small design studio (I like to think of us as "boutique", because it sounds better) is the creation of assets that larger developers already have lying around on the shelf. For instance, slowly but surely we're working to bring new, reusable libraries of objects online that will speed [...]

Exploring Nantucket: The Brant Point Lighthouse

Today's Nantucket destination is perhaps the unluckiest spot of real estate on the island, the Brant Point lighthouse. If not for the slings and arrows of outrageous fortune, this poor lighthouse might have been the oldest on Nantucket.  The whaling industry on Nantucket was booming by the mid 1700's. In order to improve safety for [...]